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YXPCCCTT: Difference between revisions

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The YXPCCCTT format (not to be confused with the [[YXPPCCCT format]]) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte.
The '''YXPCCCTT''' format (not to be confused with the [[YXPPCCCT format]]) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte.
Format
Format


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TT : Bits 9 and 8 of tile number
TT : Bits 9 and 8 of tile number
</pre>
</pre>
[[Category:Video]]
[[Category:Scene Slang]]

Latest revision as of 20:11, 11 August 2024

The YXPCCCTT format (not to be confused with the YXPPCCCT format) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte. Format

76543210
YXPCCCTT

X  : X flip
Y  : Y flip
P  : Priority 
CCC: Palette 
TT : Bits 9 and 8 of tile number