We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Indirect Addressing: Difference between revisions

From SnesLab
Jump to: navigation, search
(→‎See Also: Absolute Indirect Long Addressing)
(added E&L ref)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Indirect Addressing''' is supported by some [[SPC700]] instructions.
'''Indirect Addressing''' is supported by some one-byte [[SPC700]] instructions.
 
==== Symbol ====
<pre>
(X)
</pre>


=== See Also ===
=== See Also ===
* [[Absolute Indirect Addressing]]
* [[Absolute Indirect Addressing]]
* [[Absolute Indirect Long Addressing]]
* [[Absolute Indirect Long Addressing]]
* [[Direct Page Indirect Addressing]]
* [[Direct Page Indirect Indexed, Y Addressing]]
* [[Direct Page Indirect Long Addressing]]
* [[Direct Page Indirect Long Indexed, Y Addressing]]
=== References ===
* Figure 3-8-3 on [https://archive.org/details/SNESDevManual/book1/page/n187 page 3-8-9 of Book I] of the official Super Nintendo development manual
* [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/37 page 37]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Addressing Modes]]
[[Category:Addressing Modes]]
[[Category:SPC700]]
[[Category:SPC700]]

Latest revision as of 23:57, 16 August 2024