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BEQ: Difference between revisions
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'''BEQ''' (Branch if Equal) is a 65x instruction that performs a jump if the [[zero flag]] is set. | '''BEQ''' (Branch if Equal) is a 65x instruction that performs a jump if the [[zero flag]] is set. If the zero flag is clear, control simply falls through to the instruction following BEQ. | ||
No flags are affected. | No flags are affected. | ||
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</pre> | </pre> | ||
==== Cycle Penalties ==== | |||
* BEQ takes an extra cycle if the branch is taken | * BEQ takes an extra cycle if the branch is taken | ||
* BEQ takes another extra cycle if the branch taken crosses a [[page]] boundary in [[emulation mode]] | * BEQ takes another extra cycle if the branch taken crosses a [[page]] boundary in [[emulation mode]] | ||
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=== External Links === | === External Links === | ||
* [[Eyes & Lichty]] | * [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/430 page 430] on BEQ | ||
* [[Labiak]] | * [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n130 page 120] on BEQ | ||
* [[MCS6500 Manual]] | * 4.1.2.5 on [[MCS6500 Manual]], [https://archive.org/details/mos_microcomputers_programming_manual/page/n56 page 41] on BEQ | ||
* [[Carr]] | * [[Carr]], [https://archive.org/details/6502UsersManual/page/n262 page 249] on BEQ | ||
* [[Leventhal]] | * [[Leventhal]], [https://archive.org/details/6502-assembly-language-programming/page/n93 page 3-44] on BEQ | ||
* snes9x implementation of BEQ: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1370 | * snes9x implementation of BEQ: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1370 | ||
Latest revision as of 17:53, 23 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Program Counter Relative | F0 | 2 bytes | 2 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
BEQ (Branch if Equal) is a 65x instruction that performs a jump if the zero flag is set. If the zero flag is clear, control simply falls through to the instruction following BEQ.
No flags are affected.
Syntax
BEQ nearlabel
Cycle Penalties
- BEQ takes an extra cycle if the branch is taken
- BEQ takes another extra cycle if the branch taken crosses a page boundary in emulation mode
See Also
External Links
- Eyes & Lichty, page 430 on BEQ
- Labiak, page 120 on BEQ
- 4.1.2.5 on MCS6500 Manual, page 41 on BEQ
- Carr, page 249 on BEQ
- Leventhal, page 3-44 on BEQ
- snes9x implementation of BEQ: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1370