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N-SPC Engine/Nintendo: Difference between revisions
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KungFuFurby (talk | contribs) (Adding Aging Cassette/Sound Module and Burn-In Test (identification still in progress, particularly on the communication portion)) |
KungFuFurby (talk | contribs) (Marking this under the Unique cases instead because it is a one-game case (only found in Special Tee Shot, but it has two builds)...) |
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Go back to [[N-SPC Engine]]<br> | Go back to [[N-SPC Engine]]<br> | ||
__TOC__ | __TOC__ | ||
Nintendo is the first user of the N-SPC engine, both at launch and with the prototype variant. There are a variety of game-specific or programmer-specific cases in here, and thus have been sorted accordingly. | Nintendo is the first user of the N-SPC engine, both at launch and with the prototype variant. There are a variety of game-specific or programmer-specific cases in here, and thus have been sorted accordingly for disambiguation reasons. | ||
The raw build sorting notes can be found [[N-SPC Engine/Nintendo/Build Sorting|here]] for all variants by Nintendo. | |||
== | ==Unique Cases== | ||
* [[N-SPC Engine/Nintendo/F-Zero|F-Zero]] | |||
* [[N-SPC Engine/Nintendo/Sound Module and Burn-In Test|Sound Module and Burn-In Test]] | |||
* [[N-SPC Engine/Nintendo/Mario Paint|Mario Paint]] | |||
* [[N-SPC Engine/Nintendo/Super Metroid|Super Metroid]] | |||
* [[N-SPC Engine/Nintendo/Tetris and Dr. Mario|Tetris and Dr. Mario]] | |||
* [[N-SPC Engine/Nintendo/Nintendo Power Menu Program|Nintendo Power Menu Program]] | |||
* [[N-SPC Engine/Nintendo/Special Tee Shot|Special Tee Shot]] | |||
* [[N-SPC Engine/Nintendo/Super Scope 6 (Blastris)|Super Scope 6 (Blastris)]] | |||
== | ==Multi-Game Cases== | ||
* [[N-SPC Engine/Nintendo/Akito Nakatsuka|Akito Nakatsuka]] | |||
* [[N-SPC Engine/Nintendo/Hirokazu Tanaka|Hirokazu Tanaka]] | |||
* [[N-SPC Engine/Nintendo/Koji Kondo|Koji Kondo]] | |||
** [[N-SPC Engine/Nintendo/Koji Kondo/Prototype|Prototype]] | |||
* [[N-SPC Engine/Nintendo/Taro Bando|Taro Bando]] | |||
The raw build sorting notes can be found [[N-SPC Engine/Nintendo/Build Sorting|here]] for all variants by Nintendo. | |||
[[Category:SPC Sound Engines]] | [[Category:SPC Sound Engines]] | ||
[[Category:N-SPC Variants]] | [[Category:N-SPC Variants]] |
Latest revision as of 18:02, 23 November 2022
Go back to N-SPC Engine
Nintendo is the first user of the N-SPC engine, both at launch and with the prototype variant. There are a variety of game-specific or programmer-specific cases in here, and thus have been sorted accordingly for disambiguation reasons.
The raw build sorting notes can be found here for all variants by Nintendo.
Unique Cases
- F-Zero
- Sound Module and Burn-In Test
- Mario Paint
- Super Metroid
- Tetris and Dr. Mario
- Nintendo Power Menu Program
- Special Tee Shot
- Super Scope 6 (Blastris)
Multi-Game Cases
The raw build sorting notes can be found here for all variants by Nintendo.