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LDB (Super FX): Difference between revisions
From SnesLab
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'''LDB''' is a [[Super FX]] instruction that loads one byte from the [[Game Pak]]. | '''LDB''' is a [[Super FX]] instruction that loads one byte from the [[Game Pak]]. | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | |||
!colspan="8"|Basic Info | |||
|+ | |||
|'''Opcode''' | |||
|'''Length''' | |||
|'''ROM Speed''' | |||
|'''RAM Speed''' | |||
|'''Cache Speed''' | |||
|+ | |||
|3D4m | |||
|2 byte | |||
|11 cycles | |||
|13 cycles | |||
|6 cycle | |||
|} | |||
{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
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[[Category:ASM]] | [[Category:ASM]] | ||
[[Category: | [[Category:Super FX]] |