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PLOT (Super FX): Difference between revisions
From SnesLab
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'''PLOT''' is a [[Super FX]] instruction that plots a single pixel. The X coordinate is specified by R1. The Y coordinate is specified by R2. The color is specified by [[COLOR]] or [[GETC]]. | '''PLOT''' is a [[Super FX]] instruction that plots a single pixel. The X coordinate is specified by R1. The Y coordinate is specified by R2. The color is specified by [[COLOR]] or [[GETC]]. | ||
The PLOT circuitry exists inside the [[Game Pak RAM Controller]]. | |||
R1 is automatically incremented after the pixel is plotted. | R1 is automatically incremented after the pixel is plotted. |
Revision as of 05:48, 9 May 2023
PLOT is a Super FX instruction that plots a single pixel. The X coordinate is specified by R1. The Y coordinate is specified by R2. The color is specified by COLOR or GETC.
The PLOT circuitry exists inside the Game Pak RAM Controller.
R1 is automatically incremented after the pixel is plotted.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
4C | 1 byte | 3 to 48 cycles | 3 to 51 cycles | 1 to 48 cycles |
Flags Clobbered | ||||||||
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B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |