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DIV2 (Super FX): Difference between revisions
From SnesLab
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* [[ASR]] | * [[ASR]] | ||
* [[LSR]] | * [[LSR]] | ||
=== External Links === | |||
* Official Nintendo documentation on DIV2: https://archive.org/details/SNESDevManual/book2/page/n200 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Arithmetic Operation Instructions]] | [[Category:Arithmetic Operation Instructions]] |
Revision as of 06:52, 16 May 2023
DIV2 (DIVide by 2) is a Super FX instruction that shifts a register's bits one place to the right while also leaving the most significant bit unchanged. Unlike ASR, the output becomes zero if the input is 0xFFFF.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3D96 | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
See Also
External Links
- Official Nintendo documentation on DIV2: https://archive.org/details/SNESDevManual/book2/page/n200