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HIB (Super FX): Difference between revisions
From SnesLab
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=== External Links === | |||
* Official Nintendo documentation on HIB: https://archive.org/details/SNESDevManual/book2/page/n214 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Byte Transfer Instructions]] | [[Category:Byte Transfer Instructions]] |
Revision as of 06:57, 16 May 2023
HIB is a Super FX instruction that moves the high byte of the source register into the low byte of the destination register. The high byte of the destination register is zeroed.
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
External Links
- Official Nintendo documentation on HIB: https://archive.org/details/SNESDevManual/book2/page/n214