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LOOP (Super FX): Difference between revisions
From SnesLab
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=== External Links === | |||
* Official Nintendo documentation on LOOP: https://archive.org/details/SNESDevManual/book2/page/n233 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] |
Revision as of 07:03, 16 May 2023
LOOP is a Super FX instruction that decrements R12.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3C | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
External Links
- Official Nintendo documentation on LOOP: https://archive.org/details/SNESDevManual/book2/page/n233