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Scanline: Difference between revisions
From SnesLab
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A [[scanline]] is a single row of pixels, produced by a single horizontal sweep of the raster beam. A scanline takes 1364 master cycles. [1] Scanlines can be long or short. | A [[scanline]] is a single row of pixels, produced by a single horizontal sweep of the raster beam. A scanline takes 1364 master cycles. [1] | ||
It takes the raster beam approximately 63.5 microseconds to draw a scanline and [[hblank]]. [3] | |||
Scanlines can be long or short. | |||
=== References === | === References === | ||
# https://problemkaputt.de/fullsnes.htm#snestimingppumemoryaccesses | |||
# https://problemkaputt.de/fullsnes.htm#snestiminghvevents | |||
# https://archive.org/details/SNESDevManual/book1/page/n214 | |||
[[Category:Video]] | [[Category:Video]] |