We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
DBNZ (SPC700): Difference between revisions
From SnesLab
(→External Links: hid archive URL) |
(see also CBNZ) |
||
Line 21: | Line 21: | ||
{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
!colspan="8"|Flags | !colspan="8"|Flags Affected | ||
|+ | |+ | ||
|N | |N | ||
Line 41: | Line 41: | ||
|. | |. | ||
|} | |} | ||
=== See Also === | |||
* [[CBNE]] | |||
=== External Links === | === External Links === |
Revision as of 18:24, 12 July 2023
DBNZ is an SPC700 instruction that decrements memory or the Y index register and then jumps if that value is nonzero.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
6E | 3 bytes | 5 or 7 cycles | |||||
FE | 2 bytes | 4 or 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
See Also
External Links
- Official Super Nintendo development manual on DBNZ: Appendix C-8 of Book I