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LM (Super FX): Difference between revisions

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'''LM''' is a [[Super FX]] instruction that loads data from [[Game Pak]] RAM.
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'''LM''' is a [[Super FX]] instruction that loads data from [[Game Pak]] RAM.


=== External Links ===
=== External Links ===

Revision as of 03:42, 13 July 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3DFnxxxx 4 bytes 20 cycles 21 cycles 11 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

LM is a Super FX instruction that loads data from Game Pak RAM.

External Links