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BLT (Super FX): Difference between revisions
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=== External Links === | === External Links === | ||
# Official Nintendo documentation on BLT: [https://archive.org/details/SNESDevManual/book2/page/n180 Page 2-9-24 of Book II] | |||
# https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:GSU Control Instructions]] | [[Category:GSU Control Instructions]] |
Revision as of 03:47, 13 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
06 | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
BLT (Branch if Less Than) is a Super FX opcode that performs a jump if the negative flag is unequal to the O/V flag, effectively checking for a signed less-than comparison (compare BCC which is an unsigned less-than comparison).
According to fullsnes, the official documentation has BLT exchanged with BGE. [2]
See also
External Links
- Official Nintendo documentation on BLT: Page 2-9-24 of Book II
- https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc