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DSP1/Polar: Difference between revisions
From SnesLab
(added speed) |
(see also Rotate) |
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* '''Y''' is a coordinate after rotation | * '''Y''' is a coordinate after rotation | ||
* '''Z''' is a coordinate after rotation | * '''Z''' is a coordinate after rotation | ||
=== See Also === | |||
* [[Rotate]] | |||
=== References === | === References === |
Revision as of 17:11, 15 July 2023
Basic Info | |||||||
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Opcode | 1C | ||||||
Speed | 147 cycles |
Polar is a DSP1 command that performs a rotation of a point about an arbitrary axis.
Input Parameters
- x is a coordinate before rotation
- y is a coordinate before rotation
- z is a coordinate before rotation
Output Parameters
- X is a coordinate after rotation
- Y is a coordinate after rotation
- Z is a coordinate after rotation
See Also
References
- Page 3-5-9 of Book II of the official Super Nintendo development manual