We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
CMODE (Super FX): Difference between revisions
From SnesLab
(→References: hid archive URL) |
(moved tables up) |
||
Line 1: | Line 1: | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | {| class="wikitable" style="float:right;clear:right;width:40%" | ||
!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
Line 52: | Line 50: | ||
|Bit 4 of src | |Bit 4 of src | ||
|} | |} | ||
'''CMODE''' is a [[Super FX]] instruction that specifies [[execution modes]]. It sets plot and color related flags based on the low 5 bits of the [[source register]]. | |||
=== External Links === | === External Links === |
Revision as of 18:43, 16 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3D4E | 2 bytes | 6 cycles | 6 cycles | 2 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
Color/Plot flags | ||||||||
---|---|---|---|---|---|---|---|---|
Plot Transparent | Plot Dither | Color Src High | Color Frz High | Object Mode | ||||
Bit 0 of src | Bit 1 of src | Bit 2 of src | Bit 3 of src | Bit 4 of src |
CMODE is a Super FX instruction that specifies execution modes. It sets plot and color related flags based on the low 5 bits of the source register.
External Links
- Official Nintendo documentation on CMODE: Page 2-9-39 of Book II