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CLC: Difference between revisions
From SnesLab
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=== See Also === | === See Also === | ||
* [[SEC]] | * [[SEC]] | ||
* [[CLV]] | |||
=== External Links === | === External Links === |
Revision as of 17:56, 17 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | 18 | 1 byte | 2 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | 0 |
CLC is a 65x instruction that clears the carry flag.
The 6502 lacks an add-without-carry instruction, so it is important to make sure the carry flag is clear before doing an ADC or else the sum will be one too great.
See Also
External Links
- Eyes & Lichty page on CLC: https://archive.org/details/0893037893ProgrammingThe65816/page/n467
- Labiak page on CLC: https://archive.org/details/Programming_the_65816/page/n140
- MCS6500 Manual page on CLC: https://archive.org/details/mos_microcomputers_programming_manual/page/n40
- Carr page on CLC: https://archive.org/details/6502UsersManual/page/n266
- Leventhal page on CLC: https://archive.org/details/6502-assembly-language-programming/page/n101
- snes9x implementation of CLC: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1420