We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
AND (Super FX): Difference between revisions
From SnesLab
(→See Also: BIC) |
(made basic info table shorter) |
||
Line 1: | Line 1: | ||
{| class="wikitable" style="float:right;clear:right;width: | {| class="wikitable" style="float:right;clear:right;width:40%" | ||
!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
|+ | |+ |
Revision as of 18:45, 18 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
immediate | 3E7n | 2 bytes | 6 cycles | 6 cycles | 2 cycles | ||
implied | 7n | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
AND is a Super FX instruction that performs a logical AND.
See Also
External Links
- Official Nintendo documentation on AND: Page 2-9-10 of Book II