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LSR (SPC700): Difference between revisions
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'''LSR''' is an [[SPC700]] instruction that shifts to the right. | '''LSR''' (Logical Shift Right) is an [[SPC700]] instruction that shifts its operand one bit to the right. The least significant bit is shifted into the [[carry flag]]. A zero is shifted into the most significant bit. | ||
=== See Also === | === See Also === |
Revision as of 19:18, 22 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
5C | 1 byte | 2 cycles | |||||
4B | 2 bytes | 4 cycles | |||||
5B | 2 bytes | 5 cycles | |||||
4C | 3 bytes | 5 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . |
LSR (Logical Shift Right) is an SPC700 instruction that shifts its operand one bit to the right. The least significant bit is shifted into the carry flag. A zero is shifted into the most significant bit.
See Also
External Links
- Official Super Nintendo development manual on LSR: Appendix C-7 of Book I