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ENDX: Difference between revisions
From SnesLab
(see also EFB, DIR) |
(→See Also: ENVX) |
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'''ENDX''' is an 8-bit [[DSPRAM]] register. | '''ENDX''' is an 8-bit [[DSPRAM]] register located at 7ch. Each bit represents one of the 8 voices. The [[S-DSP]] sets a voice's corresponding bit when [[BRR]] decoding of a block that has the source end flag set is completed. | ||
When a voice is keyed on, its corresponding bit in ENDX is cleared. | |||
If the [[S-SMP]] attempts to write to ENDX, all bits of ENDX are cleared. | |||
=== See Also === | === See Also === | ||
* [[EFB]] | * [[EFB]] | ||
* [[DIR]] | * [[DIR]] | ||
* [[OUTX]] | |||
* [[ENVX]] | |||
=== Reference === | === Reference === | ||
* [https://archive.org/details/SNESDevManual/book1/page/n175 page 3-7-9 of Book I] of the official Super Nintendo development manual | * subparagraph 7.2.2.5 of [https://archive.org/details/SNESDevManual/book1/page/n175 page 3-7-9 of Book I] of the official Super Nintendo development manual | ||
[[Category:Audio]] | [[Category:Audio]] | ||
[[Category:Registers]] | [[Category:Registers]] |
Latest revision as of 12:27, 17 July 2024
ENDX is an 8-bit DSPRAM register located at 7ch. Each bit represents one of the 8 voices. The S-DSP sets a voice's corresponding bit when BRR decoding of a block that has the source end flag set is completed.
When a voice is keyed on, its corresponding bit in ENDX is cleared.
If the S-SMP attempts to write to ENDX, all bits of ENDX are cleared.
See Also
Reference
- subparagraph 7.2.2.5 of page 3-7-9 of Book I of the official Super Nintendo development manual