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BEQ (Super FX): Difference between revisions

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{| class="wikitable" style="float:right;clear:right;width:40%"
{| class="wikitable" style="float:right;clear:right;width:50%"
!colspan="8"|Basic Info
!colspan="8"|Basic Info
|+
|+
|'''Addressing Mode'''
|'''Opcode'''
|'''Opcode'''
|'''Length'''
|'''Length'''
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|'''Cache Speed'''
|'''Cache Speed'''
|+
|+
|[[Program Counter Relative]]
|09??
|09??
|2 bytes
|2 bytes
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!colspan="9"|Flags Affected
!colspan="9"|Flags Affected
|+
|+
|B
|[[B Flag|B]]
|[[ALT1]]
|[[ALT1]]
|[[ALT2]]
|[[ALT2]]
|[[O/V]]
|[[O/V]]
|S
|[[Sign Flag|S]]
|[[CY]]
|[[CY]]
|Z
|[[Zero Flag|Z]]
|+
|+
|.
|.
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|}
|}


'''BEQ''' (Branch equal) is a [[Super FX]] instruction that performs a conditional jump.
'''BEQ''' (Branch equal) is a [[Super FX]] instruction that performs a conditional jump if the zero flag is set. The instruction after BEQ is already in the pipeline and will run even if the branch occurs.
 
No flags are affected.
 
==== Syntax ====
<pre>
BEQ e
</pre>
 
==== Example ====
Let the zero flag be set.  This instruction jumps the program ahead 5 bytes:
<pre>
BEQ $+5h
</pre>


=== See Also ===
=== See Also ===
Line 42: Line 57:


=== External Links ===
=== External Links ===
* Official Nintendo documentation on BEQ: [https://archive.org/details/SNESDevManual/book2/page/n174 Page 2-9-18 of Book II]
* Official Nintendo documentation on BEQ: paragraph 9.16 on [https://archive.org/details/SNESDevManual/book2/page/n174 page 2-9-18 of Book II]
* example: [https://archive.org/details/SNESDevManual/book2/page/n175 page 2-9-19], lbid.
* example: [https://archive.org/details/SNESDevManual/book2/page/n175 page 2-9-19], lbid.


[[Category:Super FX]]
[[Category:Super FX]]
[[Category:ASM]]
[[Category:ASM]]
[[Category:Instructions with Delay Slots]]

Latest revision as of 08:14, 14 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Program Counter Relative 09?? 2 bytes 6 cycles 6 cycles 2 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
. . . . . . .

BEQ (Branch equal) is a Super FX instruction that performs a conditional jump if the zero flag is set. The instruction after BEQ is already in the pipeline and will run even if the branch occurs.

No flags are affected.

Syntax

BEQ e

Example

Let the zero flag be set. This instruction jumps the program ahead 5 bytes:

 BEQ $+5h

See Also

External Links