We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
VBD: Difference between revisions
From SnesLab
(created page) |
(note about bit length) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
The amount of barrel shift is stored in VB0 ~ VB3, but if it is zero then the effective length is 16 instead of zero. | |||
=== Reference === | === Reference === | ||
* https://archive.org/details/SNESDevManual/book2/page/n49 | * 4.1.37 on [https://archive.org/details/SNESDevManual/book2/page/n49 page 1-4-28 of Book II] of the official Super Nintendo development manual | ||
[[Category:SA-1]] | [[Category:SA-1]] | ||
[[Category:Registers]] | [[Category:Registers]] |
Latest revision as of 02:06, 16 July 2024
The amount of barrel shift is stored in VB0 ~ VB3, but if it is zero then the effective length is 16 instead of zero.
Reference
- 4.1.37 on page 1-4-28 of Book II of the official Super Nintendo development manual