We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Pause Bit: Difference between revisions
From SnesLab
(→Reference: subparagraph number) |
(what high indicates) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
The '''Pause Bit''' is set when a pause code is recieved from the [[Super Scope]].<sup>[1]</sup> When high, it indicates that the pause button is pressed.<sup>[2]</sup> | |||
=== See Also === | |||
* [[Null Bit]] | |||
* [[Noise Flag]] | |||
=== Reference === | === Reference === | ||
* subparagraph 4.4.6 on [https://archive.org/details/SNESDevManual/book2/page/n349 page 4-4-9 of Book II] of the official Super Nintendo development manual | * subparagraph 4.4.6 on [https://archive.org/details/SNESDevManual/book2/page/n349 page 4-4-9 of Book II] of the official Super Nintendo development manual | ||
* Table 4-1-1 on [https://archive.org/details/SNESDevManual/book2/page/n330 page 4-1-5 of Book II], lbid. | |||
[[Category:Flags]] | [[Category:Flags]] | ||
[[Category:Accessories]] | [[Category:Accessories]] |
Latest revision as of 19:12, 30 December 2023
The Pause Bit is set when a pause code is recieved from the Super Scope.[1] When high, it indicates that the pause button is pressed.[2]
See Also
Reference
- subparagraph 4.4.6 on page 4-4-9 of Book II of the official Super Nintendo development manual
- Table 4-1-1 on page 4-1-5 of Book II, lbid.