We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
LINK: Difference between revisions
From SnesLab
(→External Links: 9.48) |
(The ALT0 state is restored.) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 26: | Line 26: | ||
|[[Sign Flag|S]] | |[[Sign Flag|S]] | ||
|[[CY]] | |[[CY]] | ||
|Z | |[[Zero Flag|Z]] | ||
|+ | |+ | ||
|0 | |0 | ||
Line 40: | Line 40: | ||
LINK can be used to store a [[return address]] into R<sub>11</sub> when jumping to a subroutine. | LINK can be used to store a [[return address]] into R<sub>11</sub> when jumping to a subroutine. | ||
The [[ALT0]] state is restored. | |||
==== Syntax ==== | |||
<pre> | |||
LINK #n | |||
</pre> | |||
==== Example ==== | |||
Let: | |||
R<sub>15</sub> : 4368h | |||
After executing the following program: | |||
4368 LINK #4 | |||
4369 IWT R<sub>15</sub>, #74ffh | |||
436C NOP | |||
436B IBT R<sub>1</sub>, #12h | |||
We have: | |||
R<sub>11</sub> = 4369h + 2 = 436bh | |||
=== See Also === | === See Also === |
Latest revision as of 00:12, 13 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Immediate | 9n | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
LINK is a Super FX instruction that stores the sum of R15 (program counter) and an immediate value (n) into R11. The operand n is the low nybble of the opcode and may be any integer from 1~4.
LINK can be used to store a return address into R11 when jumping to a subroutine.
The ALT0 state is restored.
Syntax
LINK #n
Example
Let:
R15 : 4368h
After executing the following program:
4368 LINK #4 4369 IWT R15, #74ffh 436C NOP 436B IBT R1, #12h
We have:
R11 = 4369h + 2 = 436bh
See Also
External Links
- Official Nintendo documentation on LINK: 9.48 on Page 2-9-68 of Book II