We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

BEQ (Super FX): Difference between revisions

From SnesLab
Jump to: navigation, search
(pc relative admode)
(note about delay slot)
 
(4 intermediate revisions by the same user not shown)
Line 26: Line 26:
|[[Sign Flag|S]]
|[[Sign Flag|S]]
|[[CY]]
|[[CY]]
|Z
|[[Zero Flag|Z]]
|+
|+
|.
|.
Line 37: Line 37:
|}
|}


'''BEQ''' (Branch equal) is a [[Super FX]] instruction that performs a conditional jump if the zero flag is set.
'''BEQ''' (Branch equal) is a [[Super FX]] instruction that performs a conditional jump if the zero flag is set.  The instruction after BEQ is already in the pipeline and will run even if the branch occurs.


No flags are affected.
No flags are affected.
==== Syntax ====
<pre>
BEQ e
</pre>
==== Example ====
Let the zero flag be set.  This instruction jumps the program ahead 5 bytes:
<pre>
BEQ $+5h
</pre>


=== See Also ===
=== See Also ===
Line 51: Line 62:
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:ASM]]
[[Category:ASM]]
[[Category:Instructions with Delay Slots]]

Latest revision as of 08:14, 14 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Program Counter Relative 09?? 2 bytes 6 cycles 6 cycles 2 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
. . . . . . .

BEQ (Branch equal) is a Super FX instruction that performs a conditional jump if the zero flag is set. The instruction after BEQ is already in the pipeline and will run even if the branch occurs.

No flags are affected.

Syntax

BEQ e

Example

Let the zero flag be set. This instruction jumps the program ahead 5 bytes:

 BEQ $+5h

See Also

External Links