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LEA: Difference between revisions

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'''LEA''' is a [[Super FX]] official macro that loads two immediate bytes.  It is an alias for [[IWT]].  It stands for "load effective address."<sup>[2]</sup>
'''LEA''' is a [[Super FX]] official macro that loads two immediate bytes into a general register.  It is an alias for [[IWT]].  It stands for "load effective address."<sup>[2]</sup>
 
The [[ALT0]] state is restored.


==== Syntax ====
==== Syntax ====
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=== See Also ===
=== See Also ===
* [[LDA]]
* [[LDA]]
* [[IBT]]


=== External Links ===
=== External Links ===

Latest revision as of 02:12, 16 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Immediate Fnxxxx 3 bytes 9 cycles 9 cycles 3 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

LEA is a Super FX official macro that loads two immediate bytes into a general register. It is an alias for IWT. It stands for "load effective address."[2]

The ALT0 state is restored.

Syntax

LEA Rn, #xx

Example

After executing LEA R3, #4853h:

R3 = 4853h

See Also

External Links

  • Official Nintendo documentation on LEA: 9.47 on Page 2-9-67 of Book II
  • Table 2-2-2 on page 2-2-8 of Book II, lbid.