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BRK (SPC700): Difference between revisions

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BRK
BRK
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BRK very well could be the only interrupt source on the S-SMP.  It is the only instruction to unconditionally set the [[break flag]].
According to [[fullsnes]], [[EI]] and [[DI]] have no effect other than toggling the [[interrupt enable flag]], so the SPC700's BRK seems to be non-maskable like the 65c816's [[BRK]].
To return from the [[interrupt handler]], use [[RETI]].


=== See Also ===
=== See Also ===
* [[BRK]]
* [[BRK]] (65c816)
* [[RETI]]
* [[SLEEP]]
* [[SLEEP]]
* [[STOP]]
* [[STOP]]
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=== References ===
=== References ===
* Table C-16 in [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] of the official Super Nintendo development manual
* Table C-16 in [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] of the official Super Nintendo development manual
* anomie's SPC700 doc
* [https://github.com/gilligan/snesdev/blob/master/docs/spc700.txt#L368 anomie's SPC700 doc]


[[Category:ASM]]
[[Category:ASM]]

Latest revision as of 00:31, 14 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Stack / Interrupt 0F 1 byte 8 cycles
Flags Affected
N V P B H I Z C
. . . 1 . 0 . .

BRK is an SPC700 instruction that triggers a software interrupt. The program counter and flags are pushed to the stack. The program counter then jumps to the address stored at $FFDE.

Syntax

BRK

BRK very well could be the only interrupt source on the S-SMP. It is the only instruction to unconditionally set the break flag.

According to fullsnes, EI and DI have no effect other than toggling the interrupt enable flag, so the SPC700's BRK seems to be non-maskable like the 65c816's BRK.

To return from the interrupt handler, use RETI.

See Also

References