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SEI: Difference between revisions

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'''SEI''' (SEt Interrupt) is a [[65c816]] instruction that disables maskable interrupts.
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!colspan="8"|Basic Info
!colspan="8"|Basic Info
|+
|+
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|'''Speed'''
|'''Speed'''
|+
|+
|implied
|[[Implied]] (type 2)
|78
|78
|1 byte
|1 byte
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{| class="wikitable" style="float:right;clear:right;width:30%"
!colspan="9"|Flags Clobbered
!colspan="9"|Flags Affected
|+
|+
|N
|[[Negative Flag|N]]
|V
|[[Overflow Flag|V]]
|M
|[[M Flag|M]]
|X
|[[X Flag|X]]
|D
|[[Decimal Flag|D]]
|I
|[[I Flag|I]]
|Z
|[[Zero Flag|Z]]
|C
|[[Carry Flag|C]]
|+
|+
|.
|.
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'''SEI''' (SEt Interrupt) is a [[65c816]] instruction that disables maskable interrupts by setting the [[interrupt disable flag]].
SEI is recommened by some tutorials to be one of the first instructions run after the SNES comes out of reset so a game can boot properly without interruption.
No other flags are affected.
==== Syntax ====
<pre>
SEI
</pre>
=== See Also ===
* [[CLI]]
* [[SEP]]
* [[EI]]
* [[DI]]
* [[IRQ]]
* [[RTI]]


=== External Links ===
=== External Links ===
* [[Eyes & Lichty]] page on SEI: https://archive.org/details/0893037893ProgrammingThe65816/page/n527
* [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/501 page 501] on SEI
* [[Labiak]] page on SEI: https://archive.org/details/Programming_the_65816/page/n192
* [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n192 page 182] on SEI
* [[MCS6500 Manual]] page on SEI: https://archive.org/details/mos_microcomputers_programming_manual/page/n41
* 3.2.1 on [[MCS6500 Manual]], [https://archive.org/details/mos_microcomputers_programming_manual/page/n41 page 26] on SEI
* [[Carr]] page on SEI: https://archive.org/details/6502UsersManual/page/n286
* [[Carr]], [https://archive.org/details/6502UsersManual/page/n286 page 273] on SEI
* [[Leventhal]] page on SEI: https://archive.org/details/6502-assembly-language-programming/page/n144
* [[Leventhal]], [https://archive.org/details/6502-assembly-language-programming/page/n144 page 3-95] on SEI
* snes9x implementation of SEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1434
* snes9x implementation of SEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1434


[[Category:ASM]]
[[Category:ASM]]
[[Category:Inherited from 6502]]
[[Category:Inherited from 6502]]
[[Category:One-byte Instructions]]
[[Category:Implied Instructions]]
[[Category:Two-cycle Instructions]]

Latest revision as of 23:12, 8 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Implied (type 2) 78 1 byte 2 cycles
Flags Affected
N V M X D I Z C
. . . . . 1 . .

SEI (SEt Interrupt) is a 65c816 instruction that disables maskable interrupts by setting the interrupt disable flag.

SEI is recommened by some tutorials to be one of the first instructions run after the SNES comes out of reset so a game can boot properly without interruption.

No other flags are affected.

Syntax

SEI

See Also

External Links