We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

DSP1/Distance: Difference between revisions

From SnesLab
Jump to: navigation, search
(created page)
 
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Distance''' is a DSP1 command.
{| class="wikitable" style="float:right;clear:right;width:15%"
!colspan="8"|Basic Info
|+
|'''Opcode'''
|28
|+
|'''Speed'''
|156 cycles
20.5 μs
|}
 
'''Distance''' is a [[DSP1]] command that calculates the length of a vector.  It is bugged in DSP1/DSP1A and fixed in DSP1B.
 
=== Input Parameters ===
* '''x''' is a vector component
* '''y''' is a vector component
* '''z''' is a vector component
 
=== Output Parameters ===
* '''R''' is the vector length
 
=== See Also ===
* [[Radius]]


=== References ===
=== References ===
* https://archive.org/details/SNESDevManual/book2/page/n297
* subparagraph 5.2.3 on [https://archive.org/details/SNESDevManual/book2/page/n297 Page 3-5-7 of Book II] of the official Super Nintendo development manual
* paragraph 6.6 on [https://archive.org/details/SNESDevManual/book2/page/n324 page 3-6-1 of Book II], lbid.
* https://github.com/bsnes-emu/bsnes/blob/master/bsnes/sfc/coprocessor/dsp1/dsp1emu.cpp#L395
 
[[Category:DSP1]]
[[Category:Vector Calculation Commands]]

Latest revision as of 05:06, 10 January 2024

Basic Info
Opcode 28
Speed 156 cycles

20.5 μs

Distance is a DSP1 command that calculates the length of a vector. It is bugged in DSP1/DSP1A and fixed in DSP1B.

Input Parameters

  • x is a vector component
  • y is a vector component
  • z is a vector component

Output Parameters

  • R is the vector length

See Also

References