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Copier Header: Difference between revisions
From SnesLab
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A '''copier header''' is a 512-byte region of memory at the beginning of ROMs ( | A '''copier header''' is a 512-byte region of memory at the beginning of ROMs (not to be confused with the [[SNES ROM Header]]) used by copier devices. | ||
=== | === See Also === | ||
* [[Game Pak]] | |||
=== Reference === | |||
* https://www.smwcentral.net/?p=viewthread&t=70838 | * https://www.smwcentral.net/?p=viewthread&t=70838 | ||
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* https://github.com/aitorciki/super-beheader | * https://github.com/aitorciki/super-beheader | ||
* https://www.smwcentral.net/?p=section&a=details&id=12178 | * https://www.smwcentral.net/?p=section&a=details&id=12178 | ||
* https:// | * https://www.romhacking.net/utilities/608 | ||
* https://yihacking.fandom.com/wiki/SMC_header | |||
[[Category:Scene Slang]] |
Latest revision as of 21:23, 19 August 2024
A copier header is a 512-byte region of memory at the beginning of ROMs (not to be confused with the SNES ROM Header) used by copier devices.