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DSP Area: Difference between revisions
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=== Map Mode 20 (LoROM) === | === Map Mode 20 (LoROM) === | ||
In Mode 20, the DSP Area is 4M in size. It is normally located from 0000h to 8000h in banks 60h - 6Fh. When the program ROM is less than 8M in size, the DSP Area is instead located from 8000h to FFFFh in banks 30h - 3Fh. | In [[Mode 20]], the DSP Area is 4M in size. It is normally located from 0000h to 8000h in banks 60h - 6Fh. When the program ROM is less than 8M in size, the DSP Area is instead located from 8000h to FFFFh in banks 30h - 3Fh. | ||
=== | === Reference === | ||
* [https://archive.org/details/SNESDevManual/book1/page/n94 page 2-21-3 of Book I] of the official Super Nintendo development manual | * [https://archive.org/details/SNESDevManual/book1/page/n94 page 2-21-3 of Book I] of the official Super Nintendo development manual | ||
[[Category:SNES Hardware]] | [[Category:SNES Hardware]] | ||
[[Category:Address Spaces]] |
Latest revision as of 20:59, 21 August 2024
The DSP Area is a region of the 5A22's address space.
Map Mode 20 (LoROM)
In Mode 20, the DSP Area is 4M in size. It is normally located from 0000h to 8000h in banks 60h - 6Fh. When the program ROM is less than 8M in size, the DSP Area is instead located from 8000h to FFFFh in banks 30h - 3Fh.
Reference
- page 2-21-3 of Book I of the official Super Nintendo development manual