We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
LSA: Difference between revisions
From SnesLab
(→References: hid archive URL) |
(→References: depluralize) |
||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''LSA''' stands for Source Loop Start Address. [1] | '''LSA''' stands for Source Loop Start Address.<sup>[1]</sup> It is 16 bits wide. | ||
=== | Similarly, SA stands for Source Start Address. It is 16 bits wide. | ||
=== Reference === | |||
# subparagraph 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual | |||
[[Category:Audio]] |
Latest revision as of 12:43, 17 July 2024
LSA stands for Source Loop Start Address.[1] It is 16 bits wide.
Similarly, SA stands for Source Start Address. It is 16 bits wide.
Reference
- subparagraph 7.3.1.2 of page 3-7-11 of Book I of the official Super Nintendo development manual