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Pixel Cache: Difference between revisions

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(video category)
(see also RPIX)
 
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The primary pixel cache is written to by [[PLOT]].
The primary pixel cache is written to by [[PLOT]].


The Super FX patent contains a block diagram of a single color matrix element in figure 8B. [2]
The Super FX patent contains a block diagram of a single color matrix element in figure 8B. <sup>[2]</sup>
 
=== See Also ===
* [[RPIX]]


=== References ===
=== References ===
* http://problemkaputt.de/fullsnes.htm#snescartgsunpixelcache
# http://problemkaputt.de/fullsnes.htm#snescartgsunpixelcache
* [2] https://patentimages.storage.googleapis.com/de/a2/7a/f07754f66f39d9/US5724497.pdf#page=10
# https://patentimages.storage.googleapis.com/de/a2/7a/f07754f66f39d9/US5724497.pdf#page=10


[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Video]]
[[Category:Video]]
[[Category:Buffers]]

Latest revision as of 18:19, 3 July 2024

The Super FX has two Pixel Caches: a primary and secondary.

Each pixel cache has a 64-bit main buffer, which holds 8 pixels, and an 8-bit "bit-pend flag" buffer. The bit-pend flags indicate whether the data in the main buffer is valid.

The primary pixel cache is written to by PLOT.

The Super FX patent contains a block diagram of a single color matrix element in figure 8B. [2]

See Also

References

  1. http://problemkaputt.de/fullsnes.htm#snescartgsunpixelcache
  2. https://patentimages.storage.googleapis.com/de/a2/7a/f07754f66f39d9/US5724497.pdf#page=10