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DSP1/Raster: Difference between revisions

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'''Raster''' is a DSP1 command.
'''Raster''' is a [[DSP1]] command. Bit 4 of the opcode controls whether or not to output the result of the calculation via [[DMA]].
 
=== Input Parameters ===
* '''Vs''' is a raster number
 
=== Output Parameters ===
* '''An''' is a matrix element
* '''Bn''' is a matrix element
* '''Cn''' is a matrix element
* '''Dn''' is a matrix element
 
=== See Also ===
* [[scanline]]


=== References ===
=== References ===
* [https://archive.org/details/SNESDevManual/book2/page/n305 page 3-5-15 of Book II] of the official Super Nintendo development manual
* subparagraph 5.4.2 on [https://archive.org/details/SNESDevManual/book2/page/n305 page 3-5-15 of Book II] of the official Super Nintendo development manual
* https://github.com/bsnes-emu/bsnes/blob/master/bsnes/sfc/coprocessor/dsp1/dsp1emu.cpp#L1046


[[Category:DSP1]]
[[Category:DSP1]]
[[Category:Projection Calculation Commands]]

Latest revision as of 05:31, 10 January 2024

Basic Info
Opcode nA
Speed 433 cycles

Raster is a DSP1 command. Bit 4 of the opcode controls whether or not to output the result of the calculation via DMA.

Input Parameters

  • Vs is a raster number

Output Parameters

  • An is a matrix element
  • Bn is a matrix element
  • Cn is a matrix element
  • Dn is a matrix element

See Also

References