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NOP (SPC700): Difference between revisions
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{| class="wikitable" style="float:right;clear:right;width: | {| class="wikitable" style="float:right;clear:right;width:40%" | ||
!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
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|'''Speed''' | |'''Speed''' | ||
|+ | |+ | ||
| | |[[Implied]] (type 3) | ||
|00 | |00 | ||
|1 byte | |1 byte | ||
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{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
!colspan="8"|Flags | !colspan="8"|Flags Affected | ||
|+ | |+ | ||
|N | |[[Negative Flag|N]] | ||
|V | |[[Overflow Flag|V]] | ||
|P | |[[Direct Page Flag|P]] | ||
|B | |[[Break Flag|B]] | ||
|H | |[[Half-Carry Flag|H]] | ||
|I | |[[Interrupt Enable Flag|I]] | ||
|Z | |[[Zero Flag|Z]] | ||
|C | |[[Carry Flag|C]] | ||
|+ | |+ | ||
|. | |. | ||
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|} | |} | ||
'''NOP''' is an [[SPC700]] instruction that does nothing. | '''NOP''' is an [[SPC700]] instruction that does nothing (other than increment the [[program counter]] by one). | ||
No flags are affected. | |||
==== Syntax ==== | |||
<pre> | |||
NOP | |||
</pre> | |||
=== See Also === | === See Also === | ||
* [[SLEEP]] | * [[SLEEP]] | ||
* [[STOP (SPC700)]] | * [[STOP (SPC700)]] | ||
* [[NOP]] | |||
* [[WDM]] | |||
* [[NOP (Super FX)]] | |||
=== External Links === | === External Links === | ||
* Official Nintendo documentation on NOP: [https://archive.org/details/SNESDevManual/book1/page/n235|thumb Appendix C-10] | * Official Nintendo documentation on NOP: Table C-20 in [https://archive.org/details/SNESDevManual/book1/page/n235|thumb Appendix C-10] | ||
* anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L512 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:SPC700]] | [[Category:SPC700]] | ||
[[Category:Other SPC700 Commands]] | |||
[[Category:One-byte Instructions]] |
Latest revision as of 23:33, 8 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 3) | 00 | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
NOP is an SPC700 instruction that does nothing (other than increment the program counter by one).
No flags are affected.
Syntax
NOP
See Also
External Links
- Official Nintendo documentation on NOP: Table C-20 in Appendix C-10
- anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L512