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Memory ②: Difference between revisions

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'''Memory-2''' is a region of the [[5A22]]'s address space.  Memory-2 is a total of 6 megabytes (exactly 6,291,456 bytes) in size, spread across:
'''Memory ''' is a region of the [[5A22]]'s address space.  Memory is a total of 6 megabytes (exactly 6,291,456 bytes) in size, spread across:
* the upper half (8000h - FFFFh) of banks 80h - BFh, which is exactly 2,097,152 bytes (2 megabytes spread across 64 banks), and
* the upper half (8000h - FFFFh) of banks 80h - BFh, which is exactly 2,097,152 bytes (2 megabytes spread across 64 banks), and
* all of banks C0h - FFh, which is exactly 4,194,304 bytes (4 megabytes spread across 64 banks)
* all of banks C0h - FFh, which is exactly 4,194,304 bytes (4 megabytes spread across 64 banks)


Thus, when labeled on a memory map, Memory 2 forms a concave region; see Figure 2-21-1 of the official Super Nintendo development manual.
Thus, when labeled on a memory map, Memory forms a concave region; see Figure 2-21-1 of the official Super Nintendo development manual.


=== See Also ===
=== See Also ===
* [[Memory-1]]
* [[Memory ①]]
* [[RAM ①]]
* [[RAM ②]]


=== References ===
=== References ===
* https://problemkaputt.de/fullsnes.htm#snesmemorycontrol
# https://problemkaputt.de/fullsnes.htm#snesmemorycontrol
* bottom of page 2-21-2, the left-hand side of the figure: https://archive.org/details/SNESDevManual/book1/page/n93
# bottom of [https://archive.org/details/SNESDevManual/book1/page/n93 page 2-21-2 of Book I], the left-hand side of the figure
* https://archive.org/details/SNESDevManual/book1/page/n143
# [https://archive.org/details/SNESDevManual/book1/page/n143 page 2-28-5 of Book I] of the official Super Nintendo development manual


[[Category:SNES Hardware]]
[[Category:SNES Hardware]]
[[Category:Address Spaces]]

Latest revision as of 03:38, 29 November 2023

Memory ② is a region of the 5A22's address space. Memory ② is a total of 6 megabytes (exactly 6,291,456 bytes) in size, spread across:

  • the upper half (8000h - FFFFh) of banks 80h - BFh, which is exactly 2,097,152 bytes (2 megabytes spread across 64 banks), and
  • all of banks C0h - FFh, which is exactly 4,194,304 bytes (4 megabytes spread across 64 banks)

Thus, when labeled on a memory map, Memory ② forms a concave region; see Figure 2-21-1 of the official Super Nintendo development manual.

See Also

References

  1. https://problemkaputt.de/fullsnes.htm#snesmemorycontrol
  2. bottom of page 2-21-2 of Book I, the left-hand side of the figure
  3. page 2-28-5 of Book I of the official Super Nintendo development manual