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YXPCCCTT: Difference between revisions
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The YXPCCCTT format (not to be confused with the [[YXPPCCCT format]]) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte. | The '''YXPCCCTT''' format (not to be confused with the [[YXPPCCCT format]]) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte. | ||
Format | Format | ||
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TT : Bits 9 and 8 of tile number | TT : Bits 9 and 8 of tile number | ||
</pre> | </pre> | ||
[[Category:Video]] | |||
[[Category:Scene Slang]] |
Latest revision as of 20:11, 11 August 2024
The YXPCCCTT format (not to be confused with the YXPPCCCT format) is used to store layer tilemap properites. The information is stored in binary and makes up a single byte. Format
76543210 YXPCCCTT X : X flip Y : Y flip P : Priority CCC: Palette TT : Bits 9 and 8 of tile number