We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
PLX: Difference between revisions
From SnesLab
(→External Links: page number) |
(which type of stack admode) |
||
Line 7: | Line 7: | ||
|'''Speed''' | |'''Speed''' | ||
|+ | |+ | ||
|[[Stack Addressing|Stack]] | |[[Stack Addressing|Stack]] (Pull) | ||
|FA | |FA | ||
|1 byte | |1 byte |
Revision as of 07:23, 21 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack (Pull) | FA | 1 byte | 4 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . |
PLX (PulL X) is a 65x instruction that pulls the value at the top of the stack into the X index register. PLX takes one additional cycle if the index registers are 16 bits wide.
See Also
External Links
- Eyes & Lichty page 487, on PLX: https://archive.org/details/0893037893ProgrammingThe65816/page/n513
- Labiak page on PLX: https://archive.org/details/Programming_the_65816/page/n181
- snes9x implementation of PLX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2156