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RTS: Difference between revisions
From SnesLab
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|1 byte | |1 byte |
Revision as of 07:28, 21 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack (RTS) | 60 | 1 byte | 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
RTS (Return from Subroutine) is a 65c816 instruction used to return control from a subroutine that was called from the same bank.
See Also
External Links
- Eyes & Lichty page 496, on RTS: https://archive.org/details/0893037893ProgrammingThe65816/page/n522
- Labiak page on RTS: https://archive.org/details/Programming_the_65816/page/n188
- MCS6500 Manual page on RTS: https://archive.org/details/mos_microcomputers_programming_manual/page/n127
- Carr page on RTS: https://archive.org/details/6502UsersManual/page/n284
- Leventhal page on RTS: https://archive.org/details/6502-assembly-language-programming/page/n139
- snes9x implementation of RTS: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2982