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CLV: Difference between revisions
From SnesLab
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Revision as of 06:27, 28 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 2) | B8 | 1 byte | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | 0 | . | . | . | . | . | . |
CLV is a 65x instruction that clears the overflow flag.
See Also
External Links
- Eyes & Lichty page 444, on CLV: https://archive.org/details/0893037893ProgrammingThe65816/page/n470
- Labiak page 133 on CLV: https://archive.org/details/Programming_the_65816/page/n143
- MCS6500 Manual page on CLV: https://archive.org/details/mos_microcomputers_programming_manual/page/n43
- Carr page on CLV: https://archive.org/details/6502UsersManual/page/n267
- Leventhal page on CLV: https://archive.org/details/6502-assembly-language-programming/page/n104
- snes9x implementation of CLV: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1434