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BRK (SPC700): Difference between revisions
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'''BRK''' is an [[SPC700]] instruction that triggers a software interrupt. The [[program counter]] and flags are pushed to the [[stack]]. The program counter then jumps to the address stored at $FFDE. | '''BRK''' is an [[SPC700]] instruction that triggers a software interrupt. The [[program counter]] and flags are pushed to the [[stack]]. The program counter then jumps to the address stored at $FFDE. | ||
==== Syntax ==== | |||
<pre> | |||
BRK | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 19:08, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack / Interrupt | 0F | 1 byte | 8 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | 1 | . | 0 | . | . |
BRK is an SPC700 instruction that triggers a software interrupt. The program counter and flags are pushed to the stack. The program counter then jumps to the address stored at $FFDE.
Syntax
BRK
See Also
References
- Table C-16 in Appendix C-9 of Book I of the official Super Nintendo development manual
- anomie's SPC700 doc