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Standard Controller: Difference between revisions

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(chattering mitigation)
(→‎References: Signatures paragraph number)
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=== References ===
=== References ===
# [https://archive.org/details/SNESDevManual/book1/page/n78 page 2-13-1 of Book I] of the official Super Nintendo development manual on the standard controller
# [https://archive.org/details/SNESDevManual/book1/page/n78 page 2-13-1 of Book I] of the official Super Nintendo development manual on the standard controller
# [https://archive.org/details/SNESDevManual/book2/page/n385 page 4-9-9 of Book I], lbid
# 9.6.1 Signatures on [https://archive.org/details/SNESDevManual/book2/page/n385 page 4-9-9 of Book I], lbid
# [https://archive.org/details/SNESDevManual/book1/page/n107 Page 2-24-5 of Book I], lbid
# [https://archive.org/details/SNESDevManual/book1/page/n107 Page 2-24-5 of Book I], lbid


[[Category:Accessories]]
[[Category:Accessories]]
[[Category:SNES Hardware]]
[[Category:SNES Hardware]]

Revision as of 04:56, 18 August 2024

The Standard Controller has 12 buttons:

  • A
  • B
  • X
  • Y
  • Start
  • Select
  • L
  • R
  • Up
  • Down
  • Left
  • Right

Its signature is 0000. [2]

Internally, the standard controller contains a 16-bit shift register.

Edge Detection is a technique for processing controller data. [3] It can mitigate chattering.

References

  1. page 2-13-1 of Book I of the official Super Nintendo development manual on the standard controller
  2. 9.6.1 Signatures on page 4-9-9 of Book I, lbid
  3. Page 2-24-5 of Book I, lbid