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BCC (SPC700): Difference between revisions
From SnesLab
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|'''Speed''' | |'''Speed''' | ||
|+ | |+ | ||
| | |[[Program Counter Relative]] | ||
|90 | |90 | ||
|2 bytes | |2 bytes |
Revision as of 10:45, 14 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Program Counter Relative | 90 | 2 bytes | when condition false: 2 cycles
when condition true: 4 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
BCC is an SPC700 instruction that performs a branch when the carry flag is clear.
See Also
External Links
- Table C-15, Appendix C-8 of Book I of the official Super Nintendo development manual