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LSA: Difference between revisions

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(16-bit)
(→‎References: more correct subparagraph terminology)
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=== References ===
=== References ===
# section 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual
# subparagraph 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual


[[Category:Audio]]
[[Category:Audio]]

Revision as of 13:12, 29 December 2023

LSA stands for Source Loop Start Address.[1] It is 16 bits wide.

References

  1. subparagraph 7.3.1.2 of page 3-7-11 of Book I of the official Super Nintendo development manual