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Partial Product Buffer: Difference between revisions
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=== References === | === References === | ||
* [https://archive.org/details/SNESDevManual/book2/page/n155 page 2-8-16 of Book II] of the official Super Nintendo development manual | * 8.2.1 on [https://archive.org/details/SNESDevManual/book2/page/n155 page 2-8-16 of Book II] of the official Super Nintendo development manual | ||
* [https://archive.org/details/SNESDevManual/book2/page/n156 page 2-8-17 of Book II], lbid. | * [https://archive.org/details/SNESDevManual/book2/page/n156 page 2-8-17 of Book II], lbid. | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Buffers]] | [[Category:Buffers]] |
Revision as of 09:24, 22 December 2023
The Partial Product Buffer is 18 bits wide.
See Also
References
- 8.2.1 on page 2-8-16 of Book II of the official Super Nintendo development manual
- page 2-8-17 of Book II, lbid.