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Pause Bit: Difference between revisions
From SnesLab
(see also null bit) |
(→See Also: noise flag) |
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=== See Also === | === See Also === | ||
* [[Null Bit]] | * [[Null Bit]] | ||
* [[Noise Flag]] | |||
=== Reference === | === Reference === |
Revision as of 18:09, 30 December 2023
The Pause Bit is set when a pause code is recieved from the Super Scope.
See Also
Reference
- subparagraph 4.4.6 on page 4-4-9 of Book II of the official Super Nintendo development manual