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NOT (Super FX): Difference between revisions
From SnesLab
(→See Also: OR) |
(→External Links: 9.69) |
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on NOT: [https://archive.org/details/SNESDevManual/book2/page/n252 Page 2-9-96 of Book II] | * Official Nintendo documentation on NOT: 9.69 on [https://archive.org/details/SNESDevManual/book2/page/n252 Page 2-9-96 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Logical Operation Instructions]] | [[Category:Logical Operation Instructions]] |
Revision as of 21:16, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
4F | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
NOT is a Super FX instruction that calculates the 1's complement of the source register and stores the inversion in the destination register.
See Also
External Links
- Official Nintendo documentation on NOT: 9.69 on Page 2-9-96 of Book II