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SM (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on SM: [https://archive.org/details/SNESDevManual/book2/page/n268 Page 2-9-112 of Book II]
* Official Nintendo documentation on SM: 9.81 on [https://archive.org/details/SNESDevManual/book2/page/n268 page 2-9-112 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]

Revision as of 20:16, 1 July 2024

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3EFnxxxx 4 bytes 12 to 17 cycles 16 to 20 cycles 4 to 9 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

SM is a Super FX instruction that stores a value to the Game Pak.

See Also

External Links