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STW (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Super Nintendo development manual on STW: [https://archive.org/details/SNESDevManual/book2/page/n273 page 2-9-117 of Book II] | * Official Super Nintendo development manual on STW: 9.85 on [https://archive.org/details/SNESDevManual/book2/page/n273 page 2-9-117 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | [[Category:Data Transfer Instructions]] |
Revision as of 20:21, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3m | 1 byte | 3 to 8 cycles | 7 to 11 cycles | 1 to 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
STW (Store Word) is a Super FX instruction that stores a value to the Game Pak.
See Also
External Links
- Official Super Nintendo development manual on STW: 9.85 on page 2-9-117 of Book II