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TO (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on TO: [https://archive.org/details/SNESDevManual/book2/page/n277 page 2-9-121 of Book II] | * Official Nintendo documentation on TO: 9.89 on [https://archive.org/details/SNESDevManual/book2/page/n277 page 2-9-121 of Book II] | ||
* Official Nintendo documentation on Register Prefixes: [https://archive.org/details/SNESDevManual/book2/page/n129 page 2-6-7 of Book II] | * Official Nintendo documentation on Register Prefixes: [https://archive.org/details/SNESDevManual/book2/page/n129 page 2-6-7 of Book II] | ||
Revision as of 20:29, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
1n | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
TO is a Super FX register prefix instruction that specifies the destination register. The exception is when the B Flag is set (i.e. a WITH instruction is executed immediately before) in which case a MOVE is executed instead with WITH acting as the source and TO as the destination.
No flags are affected.
See Also
External Links
- Official Nintendo documentation on TO: 9.89 on page 2-9-121 of Book II
- Official Nintendo documentation on Register Prefixes: page 2-6-7 of Book II