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BIC (Super FX): Difference between revisions
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'''BIC''' (BIt Clear mask) is a [[Super FX]] instruction that performs a logical AND between the [[source register]] and the 1's complement of the operand. The conjunction is stored in the [[destination register]]. | '''BIC''' (BIt Clear mask) is a [[Super FX]] instruction that performs a logical AND between the [[source register]] and the 1's complement of the operand. The conjunction is stored in the [[destination register]]. | ||
==== Syntax ==== | |||
<pre> | |||
BIC Rn | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 01:51, 4 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied | 3D7n | 2 bytes | 6 cycles | 6 cycles | 2 cycles | ||
Immediate | 3F7n | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
BIC (BIt Clear mask) is a Super FX instruction that performs a logical AND between the source register and the 1's complement of the operand. The conjunction is stored in the destination register.
Syntax
BIC Rn
See Also
External Links
- Official Nintendo documentation on BIC: 9.18 on Page 2-9-22 of Book II